![]() By creating a animation controller, and adding the clip that comes by importing the model. Unity doesn't default put the animation for us. When exporting any model with animation from blender. ![]() ![]() ![]() Your carpet should now have the animation you made. you will find "Create an animation for this gameobject" Click okay name a animation and paste those keyframes you have copied.īy doing it, this should work. When I had any success the animations were exported and neither was all the meshes materials. You will find your animation with their keyframes, then press copy those keyframes.Īdd an animator component to it or with it selected in hierarchy look down at the animation tab. Masterelement (Masterelement) May 17, 2023, 2:49am 1 So I made a character for unity, and I followed a video on how to export it from blender as an FBX to unity. Now open the duplicated clip on the animation tab. Not click on the animation clip and press based on what OS you're using and duplicate it. If you do see it then you exported it the right way. Expand your mesh in the project browser and you may find an animation clip inside. I've made a pretty detailed video so that you get an explaination on every step to properly export your chraracter. On the export menu of the blender, check if bake animation has a tick mark on it.Īfter importing it to unity. p2design writes: It has been something people asked me a lot, In this video I will show you the full process to properly export a character with multiple animations from blender to unity. But here are those things you can check and try once:
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